Inflight Entertainment

For our semester project of our Interface Design course, we had the task of developing an interface for an in-flight entertainment system.

Wireframes were created in the first step. In this phase, the focus was primarily on usability. Afterwards we designed styleframes, which were then used to develop a style guide. This guide was used for all wireframes and then the visual design was created.


The visual design of the inflight system is kept minimalistic and clean and therefore visually focuses on the functions of the interface. The accent color guides the user through the interface and especially highlights symbols.


UX/UI Design:
Magdalena Jo Umkehrer
Denise Hödl

© 2021 Denise Hödl / Imprint